8
Aug

IGMC Day 31: The Final Day and my Thoughts

Hey Everyone,

The reason for no blog post yesterday was because I worked hard all day and some of the night and then collapsed into my bed.

I decided to drop my game and focus on making an Adventurezator level.

I worked hard all day and part of the night till about 11 PM and then I spent like 30 minutes trying to upload it >_>

I am very happy with my level and managed to get basically everything done in it except for cutscenes which were not a requirement.

Aside from a few graphical errors which I couldn't / didn't have time to fix the level is playable and from what I tested finishable.

It has two different endings depending on which objectives you complete.

If you have Adventurezator: When Pigs Fly and want to check it out here's the link - http://steamcommunity.com/sharedfiles/filedetails/?id=495621048&searchtext= .

Now for some general thoughts on the IGMC 2015 experience.

Overall this was a great experience for me.

Even though I didn't complete a proper game due to unexpected circumstances I enjoyed the process of making what I did immensely.

I am now also inspired to go on and learn how to use RPG Maker VX Ace though not as much now since the announcement of the new RPG Maker MV and the lack of backwards compatibility.

I still hope to at least finish my submission game and then will probably start learning more JavaScript as that is what RPG Maker MV will be using instead of Ruby which is what RPG Maker VX Ace used.

I also hope to invest in a decent laptop in the near future so I can start experimenting with some of the new engines I have.

I am now going to hopefully sleep for about a week...maybe more...

Seeya Later,

Black_Clone

 

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