19
Aug

TAFE and Map Making

Hey Everyone,

Well I got some TAFE done today and spent a good chunk of the day reading.

I also did some more work on my Fantasy World's map in Photoshop CC 2015.

I am hoping to start a race or two tomorrow and start fleshing out the history of my world/universe.

I will try to consistently post updates from now.

Seeya Later,

Black_Clone

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19
Aug

Prize Pig Update

Hey Everyone,

Sorry for the lack of updates lately but I have been hard at work refining my Adventurezator level. I managed to fix the problems as well as adding in a couple items to make it easier. I also created all the cutscenes I needed.

Now all I have to do is wait.

I also worked some more on my Vector Art Manga and am creating one based on a drawing I have scanned.

I am hoping to get some work done on my Fanatasy World/Universe I have been developing over a few years. It is nearly in a state where I can start creating things set in it but I am up to creating the Races and Nations that will populate the world.

I may even do some work in RPG Maker VX Ace if I have time.

I will try and make a blog post tonight if I remember.

Seeya Later,

Black_Clone

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14
Aug

After IGMC and Prize Pig News

Hey Everyone,

In the last couple days I have been working through Beginning with RPG Maker VX Ace by Darrin Perez. 

I have also decided to get back into drawing Manga and started with trying to convert my scanned pencil drawing into Vector Art using Adobe Illustrator CC 2015. I have only made a little progress and will post an image when I have more.

On a more Game Making related note I discovered the other day that my Prize Pig entry only had one ending possible due to a small mistake. I posted in the Discussions asking if I could edit it to fix the problem and got a reply back stating that they had made an update to Adventurezator that fixed some problems that were affecting the Workshop and the Submissions and consequently are allowing till Sunday to edit and re-upload the levels.

I also found out that my level has made it into the top three finalists which are to be judged next week!

I am going to fix the problems that have been discovered in the level and also try and make the cutscenes that I wasn't able to before due to time constraints.

Seeya Later,

Black_Clone

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8
Aug

IGMC Day 31: The Final Day and my Thoughts

Hey Everyone,

The reason for no blog post yesterday was because I worked hard all day and some of the night and then collapsed into my bed.

I decided to drop my game and focus on making an Adventurezator level.

I worked hard all day and part of the night till about 11 PM and then I spent like 30 minutes trying to upload it >_>

I am very happy with my level and managed to get basically everything done in it except for cutscenes which were not a requirement.

Aside from a few graphical errors which I couldn't / didn't have time to fix the level is playable and from what I tested finishable.

It has two different endings depending on which objectives you complete.

If you have Adventurezator: When Pigs Fly and want to check it out here's the link - http://steamcommunity.com/sharedfiles/filedetails/?id=495621048&searchtext= .

Now for some general thoughts on the IGMC 2015 experience.

Overall this was a great experience for me.

Even though I didn't complete a proper game due to unexpected circumstances I enjoyed the process of making what I did immensely.

I am now also inspired to go on and learn how to use RPG Maker VX Ace though not as much now since the announcement of the new RPG Maker MV and the lack of backwards compatibility.

I still hope to at least finish my submission game and then will probably start learning more JavaScript as that is what RPG Maker MV will be using instead of Ruby which is what RPG Maker VX Ace used.

I also hope to invest in a decent laptop in the near future so I can start experimenting with some of the new engines I have.

I am now going to hopefully sleep for about a week...maybe more...

Seeya Later,

Black_Clone

 

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6
Aug

IGMC Day 30: The Second Last Day

Hey Everone,

I let myself down today and didn't get what I wanted to get done finished.

I managed to complete some Skills but still have some left.

I didn't even start on maps or my Adventurezator level.

I'm going to consider how viable it is but if I want to get my two things in the contest I may need to pull an all day and all nighter.

I still have the rest of my Skills to complete and all the mapping and eventing so I may not even be able to get it all done and balanced.

I may end up just dropping my game again and concentrating on my Adventurezator level.

I'll see how it goes and make my one last normal IGMC 2015 blog post tomorrow night.

Seeya Later,

Black_Clone

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